Gold
+30%Golden Rain
Know what changes your harvest value, what speeds up your forest, and what simply changes a tree’s appearance.
Checked 2 October 2026 · Beta version 7946
Add the bonuses together. Gold (+30%) and Frostglass (+35%) give +65%, so a base value of 100 becomes 165. Three Gold entries give +90%, not 1.3 × 1.3 × 1.3.
Golden Rain
Crystal Frost
Thunderstorm
Solar Eclipse
Lunar Eclipse
Lava
Aurora
Asteroid Strike
Fairytale
Before other sale effects and final rounding. Repeated mutations are allowed; the limit is three entries.
A tree must be fully grown and have unclaimed harvest. The weather system samples harvest-bearing trees; it does not give every tree an independent roll each tick. Up to three mutation entries can accumulate, including repeats.
Mutation Chance Boost improves the per-roll chance and the weather’s roll allowance. It does not raise the three-entry cap. Collecting removes the unclaimed harvest that could receive another mutation.
Weather is one source of mutations; other mechanics can grant them as rewards.
These are contributions to growth and harvest rate. Other bonuses are combined by the game.
Scroll the table sideways to see all effects.
| Weather | Growth | Harvest | Duration | Harvest mutation |
|---|---|---|---|---|
| Clear | No bonus | No bonus | — | None |
| Rain | +30% | No bonus | 3m | None |
| Golden Rain | +30% | No bonus | 3m | Gold |
| Crystal Frost | +15% | +15% | 3m | Frostglass |
| Enchanted Fog | +12.5% | +10% | 3m | None |
| Thunderstorm | +35% | No bonus | 3m | Thunder |
| Solar Eclipse | +25% | +25% | 3m | Solar |
| Lunar Eclipse | +25% | +25% | 3m | Lunar |
| Lava | +20% | +20% | 3m | Molten |
| Asteroid Strike | +15% | +25% | 3m | Asteroid |
| Aurora | +30% | +10% | 3m | Aurora |
| Fairytale | +20% | +20% | 3m 30s | Fairydusted |
| Rainbow Prism | +25% | +25% | 3m | None |
A colour or aura alone is not a harvest sell-value mutation. Favoured weather biases a colour selection; it never guarantees the result.
| Tree colour | Favoured weather |
|---|---|
| Frozen | Crystal Frost |
| Golden | Golden Rain, Solar Eclipse |
| Blaze | Lava |
| Sakura | Enchanted Fog |
| Verdant | Enchanted Fog |
| Amethyst | Lunar Eclipse |
| Sapphire | Rain |
| Toxic | Solar Eclipse |
| Bubblegum | Thunderstorm |
| Rainbow | No specific weather |
Auras first roll whether an effect appears, then which eligible effect it is. Aura luck improves how often an aura appears; it does not change a rare aura’s relative share of the second roll. Fairy-only auras are outside the ordinary roll.